Andy Puddicombe was first introduced to the concept of meditation at a young age and after a tragedy occurred in his group of friends, he decided to turn to meditation to give himself peace of mind. After coming back from the monastery many years later, he used his time there to inspire him to revolutionize mediation by "taking it online". In this CBSNews piece, he explains the allure, yet daunting perception of meditation.
Puddicombe, co-founder and former Buddhist monk, has introduced a new smartphone application called Headspace that is a user-friendly application that has made meditation possible for the 3 million people that have already downloaded and subscribed to the app. He explains that finding a quiet mind does not require people to keep a distance from society, and that it is possible to meditate "even in the midst of all the busyness of daily life."
Smartphone technology has become so infused in every day life that you might think back to many years ago and wonder if the founders of cell phones even pictured a day in the future where their invention could be used for meditation. Convergence of a practice such as mediation that preaches simplicity to attain peace of mind and smartphone technology can baffle a simple and unimaginative user. It is also easy to point out negative aspects of today's technology and blame society for overusing their smartphones, yet there are inventive apps such as Headspace that will allow you to truly appreciate the technology that our society has so demanded.
This graphic to the right shows the results of a study done by InsightsNow that shows the seven primary motivations of a mobile user. "Me time" is the average user's most common activity. These activities include entertainment and relaxation techniques. Headspace is only one of the new and innovative smartphone applications that is broadening the definitions of this "Me time". In all, this data graphic is useful and successful in conveying its message. The writer's use of an inventive double pie chart goes to further compare the percentage and actual minutes of activities of each mobile user that participated in the study.