New video game company focuses on games to help elderly build cognitive skills

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A video game lab based in San Francisco created a brain training game geared toward helping the elderly retain and build brain skills, according to a New York Times Magazine article by Clive Thompson.

The lab is ran by video game developer Adam Gazzaley and focuses its products on users over age 60. The brain training game Project: Evo was released in 2014 on the iPad and aims to provide positive psychological effects for the elderly users. The brain games focus on testing several different mental aspects simultaneously.

Overall, more research is needed on the elderly to see what the effects are. The article cites research on children that shown video games improve certain cognitive abilities, but that research is not their for adults over age 60. Gazzaley is cautiously confident in the impact his games will have, but overall, researchers are uncertain and split on the top of video games with regards to psychological benefit.

Personally, I trust this source for information and believe the article is very well-balanced. The magazine has a strong reputation and the article is proof of that with sources that are both extremely optimistic and pessimistic of the effects. Thompson does not get bogged down in the details, however, as he manages to show the balance in an intricate, ongoing science issue through questions such as one cognitive psychologist saying of the research consensus, "It's a big, muddled mess."

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